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Showing posts from February, 2024

CAGD 377: Mobile Game Development

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Postmortem This final sprint is the final stretch of completing this unforgettable chaos combat of developing this mobile game within six months from start to finish. As a level designer, I cannot believe the hardship my group faced in these last moments of a stressful environment. As a group, we conquer multiple failures after failures, but in the final days, we accomplish more than we ever imagined. We hope to add more, but that will be for another day or time when we group again. The only requisition we, as the group, needed was time management and communication because other personal issues interfered with the project from different classes and individuals.  In development, we had some occasions where everything went in our favor, so we developed this production within our limits. We accomplished any block out from our meetings and gatherings by sitting next to each other and communicating during the process. The patience we had faced if GitHub, Android Studios, Unity, and Google p