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Showing posts from November, 2021

CAGD 230 Digital Modeling

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Final Game Scene The Google Slides above represent the dedication I resent consider as what I can actually do.  I have been having difficulties with the module modeling for this entire project. Unfortunately, I only completed the first UV Set on time because I had errors throughout Maya and Unity. I tried my best to accomplish at least one of the buildings within my capacity and understand the concept of doing module modeling differently. To understand the frustration and the progression, I'll deliver a post-four-week dedication and patience throughout this project. Week 4 Post The final week wasn't anything I had ever expected. The only way to proceed is the method is to divide the objects of four into one layout or just decrease the size of the object UV so it can fit into the scale 0 to 1. Exporting into Painter was divided into groups because I wasn’t able to use multiple layers without having them colliding with one another. In Painter I was the substance material defau